Small demo I made for the Fundamentals Jam by Wardstone Studios.

You can move the card on the right back and forth between the 2 areas indicated by the debug rectangles.
When dropping on the left, you have to drop onto one of the existing cards, I'm not sure how to fix this yet.

This is my first ever jam submission, I've never been able to finish a gamedev project before.
Since I'm still learning about my chosen framework, I knew I wouldn't have time to finish a full game. Therefore I decided on the following goals :

  • Learn more about the LibGdx framework
  • Learn how to use the Screen, Stage, Viewport, Group and Actor classes
  • Implement a drag and drop mechanic that I could reuse in another project
  • Learn how to create, test and distribute a GWT projet

Overall I think I accomplished those goals, although the UI is absolutely hideous, I have zero skills when it comes to making things look good.

If I had more time, I would definitely spend some time making it look nicer and add the ability to draw randomized cards from a deck.

Art credit : Pixel Fantasy Cards by Caz Wolf
https://cazwolf.itch.io/pixel-fantasy-cards

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